FrostFire bolt build, 2 points left over to go where ever you would like
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=00000000000000000000000000000023050300123033300531203003512033030310030000000000000000
(good points include less hit rating needed due to precision, high crit bonus and damage bonus modifiers from both Fire and Frost trees)
Torment the weak Fireball spam build
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=23002403210003000000000000000000550320123032300530203003510000000000000000000000000000
(Highest DPs build, but depends on high hit rating, high damage and high crit to be fully effective)
Frostbolt spam build
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=23002400310003000000000000000000000000000000000000000000000533033310232100230152201350
(Good for both raid dps and solo play, overall damage output lower than FFB and Fire builds, but greater survivability, W/E gives mana regen, coupled with gearing correctly and glyphing correctly W/E is able to be almost continuously active if no raid wide aoe is in effect from boss etc)
This is a follow up from a conversation in VoA earlier
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=00000000000000000000000000000023050300123033300531203003512033030310030000000000000000
(good points include less hit rating needed due to precision, high crit bonus and damage bonus modifiers from both Fire and Frost trees)
Torment the weak Fireball spam build
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=23002403210003000000000000000000550320123032300530203003510000000000000000000000000000
(Highest DPs build, but depends on high hit rating, high damage and high crit to be fully effective)
Frostbolt spam build
http://www.wowarmory.com/talent-calc.xml?cid=8&tal=23002400310003000000000000000000000000000000000000000000000533033310232100230152201350
(Good for both raid dps and solo play, overall damage output lower than FFB and Fire builds, but greater survivability, W/E gives mana regen, coupled with gearing correctly and glyphing correctly W/E is able to be almost continuously active if no raid wide aoe is in effect from boss etc)
This is a follow up from a conversation in VoA earlier